Update to difficulty / balance
Fever Cabin » Devlog
I've changed how the zombies spawn in the latest version to be incremental. For example, instead of spawning 10 zombies over and over every X seconds, it starts off at a smaller number and eventually climbs to a higher number after each spawn period.
This should make the nights easier starting out but more difficult as morning approaches.
Files
FeverCabinDemo1.2.2.rar 722 MB
Dec 29, 2019
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Fever Cabin
"Five Nights at Freddy's meets COD Zombies" in this challenging horror game.
Status | In development |
Author | FoleyX90 |
Genre | Shooter |
Tags | First-Person, Horror, Survival Horror |
Languages | English |
More posts
- Summer Sale! 50% Off Fever CabinJun 26, 2020
- Players can now board up windows!Feb 21, 2020
- Bugfixes & BalanceFeb 04, 2020
- Fever Cabin - FULL GAME LAUNCH!Feb 01, 2020
- Full Releases February 1Jan 20, 2020
- Fever Cabin is 99% Finished!Jan 08, 2020
- Nights 1-3 Demo ReleasedDec 30, 2019
- Night 3 Demo ReleasedDec 28, 2019
- Chased through the cabin by a zombie. Major gameplay changes.Dec 26, 2019
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